Jubecron Forum
Would you like to react to this message? Create an account in a few clicks or log in to continue.

Jubecron Forum

The JUBECRON forum - Jamaican Chat, Dating, Games, Anime, and just meeting people.
 
HomePortalSearchLatest imagesRegisterLog in

 

 Fable 2 Loss and Heroism

Go down 
2 posters
AuthorMessage
ahmeer
Veteran Member Lv3: F***ing Heavy Poster!!
Veteran Member Lv3: F***ing Heavy Poster!!
ahmeer


Male
Number of posts : 2648
Location : Where hackers live..
Mood : Fable 2 Loss and Heroism Devilish
Points : 358
Registration date : 2007-10-29

Fable 2 Loss and Heroism Empty
PostSubject: Fable 2 Loss and Heroism   Fable 2 Loss and Heroism Icon_minitimeTue Mar 04, 2008 4:46 pm

Fable 2 Loss and Heroism Fable-2-About-Loss-and-Heroism-2
Fable 2 well it's not out yet but this is what the make had 2 say about the game.....

Fable 2 is going to be big. Peter Molyneux points that out to anyone who's got the ears and the interest to listen. And there are quite a few of those, apparently, judging by the sales that the original Fable brought in (about 3,5 million copies) and by the reception of any new piece of news about the new game. While Molyneux has a history of talking about features that don't make it into his games, all the Fable 2 talk is pretty interesting.

If the first game in the series took you from your boyish days and allowed you to become the greatest hero of the land or the biggest villain in town, Fable 2 is going to begin at the hero stage. Everything the player does, however insignificant, will reflect clearly upon the world of Albion, in which the adventures take place. In any of the game's zones, all the things you destroy remain destroyed for the rest of the game. There's an option for the character to get married. And marriage leads to sex, the fade-to-black-and-no-graphics kind of videogame sex, and sex leads to children. If the hero goes evil, his kid will become the bully of the town and if the player stays on the good side, his child can grow up to be a hero that takes after his father. It is all about the choices you make and the consequences they have.

The innovations are not restricted to the game world. Molyneux reveals that Fable 2 lacks a functioning HUD and does away with the minimap. In short, you'll have a pet dog that functions as a pointer. He runs away towards enemies and some locations, forcing you to follow him and do whatever is needed. Also, the patch towards your next questing target is shown as a magical dust floating near the ground. All of this is done in the name of immersion and might be a bit confusing at first, especially considering that the game world itself is more than 10 times the size of the original game world, with 80 spells, 30 dungeons and over 100 weapons, and that there are more than 160,000 dialog lines to be found in Fable 2.

The only thing that is now up in the air is represented by the plot details for the game. Molyneux has mentioned sacrifice and loss as major themes, while also stating that the game might be experienced very differently by different players. As the game is scheduled for release this year, stay tuned for further details.
Back to top Go down
http://ahmeer.co.nr/
Darklord Demeitri
Moderator
Moderator
Darklord Demeitri


Male
Number of posts : 1182
Age : 35
Location : Punnashville
Mood : Fable 2 Loss and Heroism Depressed
Points : 154
Registration date : 2007-10-12

Character sheet
Weapon: Black Devil Genji Blade
Class: Ninja Ninja
HP:
Fable 2 Loss and Heroism Left_bar_bleue50/50Fable 2 Loss and Heroism Empty_bar_bleue  (50/50)

Fable 2 Loss and Heroism Empty
PostSubject: Re: Fable 2 Loss and Heroism   Fable 2 Loss and Heroism Icon_minitimeFri Mar 14, 2008 8:28 pm

idk where i'm ganna get a 360 from but i gatta get that game.......

i think i'll become a gigalo
Back to top Go down
 
Fable 2 Loss and Heroism
Back to top 
Page 1 of 1

Permissions in this forum:You cannot reply to topics in this forum
Jubecron Forum :: Entertainment :: Video Games!!-
Jump to: